Check out GDK's features you may not know about! GDK Zeitgeist | GDK Kick Spy
Stories recently tagged with 'iphone' Subscribe to this feed
1
kicks
published 5 months, 26 days ago, submitted by ElementCy ElementCy 5 months, 26 days ago

gamesfromwithin.com — Noel from Snappy Touch has posted a great article on how he went thru the process in creating a "Lite" version of his game for the Apple App Store. read more...

Add a comment add a comment | category: | Views: 29
tags: , | tag it

1
kicks
published 6 months, 14 days ago, submitted by ElementCy ElementCy 6 months, 15 days ago

mobileorchard.com — Noel Llopis has written an article on how to get started with OpenGL ES 2.0 on the iPhone 3GS. It goes over all the steps necessary to set up a barebones project that renders a quad on screen using a vertex and a fragment shader. read more...

Add a comment add a comment | category: | Views: 53
tags: , | tag it

2
kicks
published 10 months, 16 days ago, submitted by ElementCy ElementCy 10 months, 17 days ago

gamasutra.com — In a Gamasutra special feature, we talk to five leading iPhone game developers, including the makers of hit titles Rolando, iShoot and Flick Fishing, on the state of making games for Apple's explosively popular platform. read more...

Add a comment add a comment | category: | Views: 34
tags: , , , | tag it

1
kicks
published 1 year, 1 month ago, submitted by ElementCy ElementCy 1 year, 1 month ago

craiggiles.wordpress.com — Craig Giles has posted a nice tutorial on how to get a basic screen management system that is based on the XNA Screen Management system on the iPhone. The tutorial is split up into parts, and this first part covers the basic screen management. read more...

Add a comment add a comment | category: | Views: 126
tags: , | tag it

2
kicks
published 1 year, 2 months ago, submitted by ElementCy ElementCy 1 year, 2 months ago

gamasutra.com — In this in-depth Gamasutra feature, veteran developer Alessi looks at the state of the iPhone/iPod Touch game market in 2009, mapping out the pitfalls, engine choices and opportunities of developing for Apple's hit device. read more...

Add a comment add a comment | category: | Views: 49
tags: , | tag it

1
kicks
published 1 year, 2 months ago, submitted by ElementCy ElementCy 1 year, 2 months ago

diaryofagraphicsprogrammer.blogspot.com — Wolfgang Engel has updated the Oolong Engine's memory manager, the math library, upgraded to the latest POWERVR POD format and added to each example VBO support. Please also note that in previous updates a new memory manager was added, the VFP math library was added and a bunch of smaller changes were done as well. read more...

Add a comment add a comment | category: | Views: 47
tags: , , | tag it

1
kicks
published 1 year, 4 months ago, submitted by ElementCy ElementCy 1 year, 5 months ago

stonetrip.com — The new 1.6.2 version of the ShiVa game development platform offers iPhone and iPod Touch support, without any additional licensing cost! With this version, you will be able to create and publish an unlimited number of 3D games on iPhone and iPod Touch, but also on MacOSX, Windows and Linux! read more...

Add a comment add a comment | category: | Views: 120
tags: , , | tag it

2
kicks
published 1 year, 7 months ago, submitted by ElementCy ElementCy 1 year, 7 months ago

garagegames.com — GarageGames just released Torque game engine for the Apple iPhone. The new product is the direct child of both the Torque Game Engine and the Torque Game Builder (a full featured game editor). The new engine implements iPhone-specific features, such as handling of the touchscreen (including the multi-touch input suport). read more...

Add a comment add a comment | category: | Views: 27
tags: , , , | tag it

3
kicks
published 1 year, 10 months ago, submitted by ElementCy ElementCy 1 year, 10 months ago

bulletphysics.com — Bullet 2.68 Physics SDK adds cloth, rope and deformable soft body simulation, including interaction with rigid bodies. Thanks to Wolfgang Engel's Oolong Engine 2 and decent floating point performance, Bullet 2.68 runs fluently on the iPhone device, using the official iPhone SDK. read more...

Add a comment add a comment | category: | Views: 235
tags: , , | tag it

Search:

Donte to GameDevKicks via PayPal!