geeks3d.com — Here is a night vision post processing shader in GLSL (OpenGL shading language). The complete source code of shader is provided and a demo showing the shader in action is available. read more...
blog.mouaif.org — Something that might interest you.. all the Photoshop blending modes as HLSL (+ previous GLSL) macros + RGB to HSL (hue, saturation, luminance), contrast, desaturation, and a Split-Tone example. read more...
blog.mouaif.org — Something that might interest you.. all the Photoshop blending modes as GLSL macros + RGB to HSL (hue, saturation, luminance), contrast, desaturation. read more...
xna-uk.net — Nemo Krad has posted his source code for his rolling fog shader. This shader can make for quite a nice looking fog effect. The sample download has two projects, one for XNA 1.0 Refresh and the other for XNA 2.0. read more...