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Stories recently tagged with 'Geeks3D'
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published 4 months, 26 days ago, submitted by
JeGX
5 months, 2 days ago
geeks3d.com — Here is a night vision post processing shader in GLSL (OpenGL shading language). The complete source code of shader is provided and a demo showing the shader in action is available. read more...
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category: OpenGL | Views: 71
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tags:
Shader, vision, Geeks3D, postprocessing, gamedev | tag it
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published 5 months, 5 days ago, submitted by
JeGX
5 months, 6 days ago
geeks3d.com — PyOpenGL_LAB is a small lab that allows direct OpenGL programming in Python without compilation. PyOpenGL_LAB is based on GeeXLab and PyOpenGL. read more...
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category: OpenGL | Views: 43
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tags:
PyOpenGL, Geeks3D, OpenGL, Python | tag it
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published 5 months, 8 days ago, submitted by
JeGX
5 months, 8 days ago
geeks3d.com — GeeXLab (or GXL) is a new tool for fast real time 3D prototyping and coding (demos, tests, casual games, benchmarks). It's based on widely used standards such as XML, Lua, Python or OpenGL. GeeXLab has been designed for developers and technical 3D artists.
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tags:
Python, Geeks3D, Lua, General, OpenGL | tag it
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published 6 months, 24 days ago, submitted by
JeGX
7 months ago
geeks3d.com — Here is a nice tutorial about how to code a real time ray tracer using CUDA. This tutorial is focused on sending a ray into a loaded triangulated model, computing the first hit position and do simple light calculations. read more...
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category: General Game Dev | Views: 184
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tags:
RayTracing, Geeks3D, OpenGL, General, CUDA | tag it
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published 7 months, 2 days ago, submitted by
JeGX
7 months, 3 days ago
geeks3d.com — Equalizer 0.9 is available. Equalizer is a middleware that allows the creation and deployment of parallel and scalable OpenGL applications. read more...
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category: OpenGL | Views: 10
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tags:
Geeks3D, Equalizer, OpenGL | tag it
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published 7 months, 2 days ago, submitted by
JeGX
7 months, 3 days ago
geeks3d.com — Crytek has presented during the SIGGRAPH 2009 a new technique used in CryEngine 3 and called Light Propagation Volumes. This technique is based on the fact that it is sufficient to have only one bounce of indirect lighting to introduce the visual veracity even for movie production quality. read more...
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tags:
Geeks3D, CryEngine, General | tag it
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published 7 months, 13 days ago, submitted by
JeGX
7 months, 12 days ago
geeks3d.com — Here is a small code sample that shows how to build a perspective projection matrix. This method is useful when OpenGL 3.1 compliant code is required. read more...
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category: OpenGL | Views: 120
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tags:
matrix, Math, OpenGL, Geeks3D | tag it
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published 9 months, 2 days ago, submitted by
JeGX
9 months, 3 days ago
geeks3d.com — The upcoming Catalyst 9.6 brings a stack of OpenGL extensions: 10 extensions have been added for a total of 149. More on this in the post! read more...
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category: OpenGL | Views: 90
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tags:
catalyst, Geeks3D, OpenGL | tag it
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published 10 months, 14 days ago, submitted by
JeGX
10 months, 15 days ago
geeks3d.com — This short tutorial about Google O3D shows how change the polygon rendering mode: wireframe, solid or point. read more...
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category: SDKs | Views: 65
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tags:
sdk, o3d, Geeks3D | tag it
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published 10 months, 14 days ago, submitted by
JeGX
10 months, 15 days ago
geeks3d.com — Here is a short article on O3D, the new real time 3D technology by Google. read more...
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category: SDKs | Views: 79
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tags:
sdk, o3d, Geeks3D | tag it
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published 10 months, 26 days ago, submitted by
JeGX
10 months, 27 days ago
geeks3d.com — GPU Caps Viewer 1.7.0 is available for download. This new version adds NVIDIA CUDA support and databases (video cards and OpenGL extensions) have been updated. GPU Caps Viewer is a graphics card utility for Windows. It quickly describes the essential capabilities of your graphics card including GPU type, amount of VRAM, OpenGL API support level and extensions as well as NVIDIA CUDA support level. GPU Caps Viewer also offers OpenGL demos using some of the latest features such as geometry instancing.
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tags:
Geeks3D, GPU, CUDA, industrynews, OpenGL | tag it
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