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Stories recently tagged with 'Engine'
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published 2 months, 3 days ago, submitted by
phyxx
2 months, 7 days ago
brighthub.com — This is a video (source code can also be downloaded) of an early port of the Flash Flixel game engine to the Google Android platform. read more...
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Engine | tag it
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published 4 months, 21 days ago, submitted by
GameRendering
4 months, 22 days ago
gamerendering.com — The best optimization when rendering is to not render anything unnecessary. And that is what culling is about, to find out what can be skipped when rendering because it cannot be visible anyway. This article describes different ways to perform culling. read more...
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Engine | tag it
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published 5 months, 22 days ago, submitted by
ElementCy
5 months, 22 days ago
worldforgedev.org — Cyphesis is a small to medium scale server for WorldForge games, with builtin AI. This version includes the demo game Mason which is currently in development. This release is intended for server administrators wishing to run a Mason server and World developers developing new worlds or game systems. read more...
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tags:
WorldForge, Cyphesis, Engine | tag it
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published 7 months, 2 days ago, submitted by
betauser
7 months, 2 days ago
neoaxisgroup.com — The next release of NeoAxis Engine, version 0.82 is a step to complete list of features. This version comes with new features, bug fixes, optimizations, solving all Windows Vista troubles, support of new CG 2.2 and OGRE 1.6.3. NeoAxis Engine is a complete integrated development environment for creating interactive 3D graphics including 3D virtual worlds, AAA games, and realistic simulations. The system comprised of both a real-time 3D engine and a suite of full featured tools. read more...
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Engine | tag it
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published 8 months, 8 days ago, submitted by
ElementCy
8 months, 8 days ago
quantumeventgames.com — Quantum Engine™ is an advanced 2D game application framework for PC's running Microsoft Windows® and Direct3D for hardware accelerated rendering. It's made with and usable from the Delphi programming language from Embarcadero (bindings for other languages such as c/c++ can also be made). Quantum Engine is designed to be easy to use, robust and feature rich. It's suitable for making all types of 2D games and graphic simulations and should be easy to incorporate into your current and future projects. read more...
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tags:
Direct3D, Quantum, Engine | tag it
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published 9 months, 15 days ago, submitted by
betauser
9 months, 15 days ago
neoaxisgroup.com — NeoAxis Group Ltd has just released next update of its modern 3D game engine. <a href="http://www.neoaxisgroup.com/">NeoAxis Engine</a> is a complete integrated development environment for creating interactive 3D graphics including 3D virtual worlds, AAA games, and realistic simulations. The system comprised of both a real-time 3D engine and a suite of full featured tools. read more...
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Engine | tag it
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published 9 months, 25 days ago, submitted by
ElementCy
9 months, 25 days ago
gamasutra.com — In a new Gamasutra-exclusive opinion piece, designer and Divide by Zero Games founder James Portnow looks at design approaches to unsharding MMOs, in order to create more immersive, integrated game worlds. read more...
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tags:
MMORPG, Gamasutra, Engine | tag it
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published 10 months, 4 days ago, submitted by
ElementCy
10 months, 4 days ago
panda3d.org — Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development. This release fixes some bugs found in 1.6.0, and adds some minor features as well. read more...
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tags:
Panda3D, Engine | tag it
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published 11 months, 6 days ago, submitted by
betauser
11 months, 6 days ago
neoaxisgroup.com — NeoAxis Group Ltd has just released next update of its modern 3D game engine. After many years of development we have crossed the line regarding user experience and providing developers with up to date capabilities to create new and exciting game titles with the power of unique approach looking ahead to a new level of visual game creation tools. read more...
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Engine | tag it
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published 1 year, 2 months ago, submitted by
ElementCy
1 year, 2 months ago
gdk.thegamecreators.com — Now you can take full advantage of the game engine that powers DarkBASIC Professional from within any of the Visual Studio .NET Express or Visual Studio .NET Professional environments, with the DarkGDK.NET.
A whole new world of possibilities can be opened up by combining the features that both Visual Basic.NET and C# offers, and the power of the DarkGDK.NET. The GDK brings the flexibility of the DarkBASIC Professional engine to the world of .NET development while still retaining the ease of use that DarkBASIC Professional offers. read more...
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DarkGDK.net, Engine | tag it
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published 1 year, 2 months ago, submitted by
ElementCy
1 year, 2 months ago
diaryofagraphicsprogrammer.blogspot.com — Wolfgang Engel has updated the Oolong Engine's memory manager, the math library, upgraded to the latest POWERVR POD format and added to each example VBO support. Please also note that in previous updates a new memory manager was added, the VFP math library was added and a bunch of smaller changes were done as well. read more...
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tags:
Oolong, iphone, Engine | tag it
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published 1 year, 2 months ago, submitted by
Mahdi
1 year, 2 months ago
ziggyware.com — Mahdi Khodadadi Fard has released new version of his XNA graphics engine: Hilva.
The new version supports hardware shadow maps and there are lots of small changes and improvement comparing with previous versions, specially in materials and HDR rendering system. read more...
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category: XNA | Views: 83
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tags:
Engine, Graphics, XNA, Hilva | tag it
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published 1 year, 2 months ago, submitted by
betauser
1 year, 2 months ago
neoaxisgroup.com — NeoAxis Group Ltd released a brand new version of the NeoAxis Engine. Updates to the NeoAxis 3D engine include: Hole support for terrain, Car Physics from a third party addon, Pre-loading of resources during map loading, New and updated demo maps, More source code access for licensees, Various bug fixes. Are presented new featured projects based on the NeoAxis Engine.
read more...
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Engine | tag it
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published 1 year, 2 months ago, submitted by
ElementCy
1 year, 2 months ago
gamedev.net — A scene graph is a very common structure used in computer graphics to organize the visible objects of a scene. By maintaining a hierarchy of objects in a scene, it becomes very intuitive to work with an object and its children. For example, if a vehicle object is added to a scene, whose children are its wheels, then by moving the vehicle we can automatically move the wheels as well. This automatic movement of the wheels is possible because the wheels are positioned relative to their parent, the vehicle. Relative positioning is a powerful concept, and is fundamental to the infinite scene graphs discussed in this article. Essentially, we must remember that whenever we position something in a 3D space, it is always positioned relative to something else, whether that something else is a vehicle, a planet, or a game universe. read more...
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SceneGraph, Engine | tag it
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published 1 year, 4 months ago, submitted by
ElementCy
1 year, 4 months ago
ogre3d.org — Following a period of 'bedding in' as a Release Candidate, we've now released OGRE v1.6 as the new, official stable version for all users. Here's a reminder of the main new feature points in v1.6 over v1.4:
* New more powerful script compilers
* Geometry shaders in OpenGL
* Antialiasing on render textures as well as windows
* sRGB gamma correction
* Alpha to coverage support
* New 'Portal Connected Zone' SceneManager
* Parallel-Split Shadow Map support
* Improved tangent generation
* Skeletal blend masks
* New background loading options
* Custom memory allocator support read more...
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tags:
OGRE, Engine | tag it
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published 1 year, 4 months ago, submitted by
ElementCy
1 year, 4 months ago
gamasutra.com — So you need a game engine? Gamasutra surveys the state of the market in this comprehensive overview of solutions, priced from hundreds to hundreds of thousands of dollars, in an article originally published in Game Developer magazine this summer. read more...
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tags:
Gamasutra, Engine | tag it
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